Math · Advanced · Lesson 6 of 8
Waiting for Patterns
HH, HT and Penney’s game
An interactive lesson with 6 steps, about 5 minutes: you predict, drag and solve, with instant feedback on every answer. It runs in your browser and needs JavaScript.
What you’ll learn
- Average waits: HT takes 4 tosses, HH 6, HHH 14.
- How a pattern overlaps itself decides how long it takes to appear.
- Penney’s game is non-transitive: every pattern can be beaten.
Steps
- Which comes first on average?
- Waiting for HT
- Waiting for HH
- Penney’s game
- Rock, paper, scissors
- Against HHT