Learn by doing
Every lesson asks you to predict, drag or solve before it explains. Your first attempt gives the explanation a purpose.
Bite-sized, hands-on lessons. Drag, predict, and solve your way to real understanding. Free for everyone.
Every course is a path of short lessons. Each lesson is a handful of puzzles that build one idea.
Fractions, rates, proportion, scale, interest, and the percentage traps everyone falls for.
Exponent rules, doubling, roots, scientific notation, powers of ten and Fermi estimates.
SI units, conversions, dimensions, temperature, scaling and honest measurement.
Letters for numbers: order of operations, like terms, brackets, patterns and proofs.
Balance scales, undo buttons, formulas, systems and inequalities.
Position, velocity and acceleration, from strobe photos to projectiles, stopping distances and moving frames.
Angles, areas, Pythagoras and π, proved by moving shapes around.
Why things start, stop and turn: pushes, pulls, friction, ramps, springs and pulleys.
Levers, pulleys, ramps, wheels and gears: trading force for distance.
Primes, divisibility, coins, clock arithmetic, check digits and secret codes.
Truth tables, if–then traps, Venn diagrams, fallacies, knights and knaves, and how to prove things.
Program a robot and a drawing turtle: sequences, loops, decisions, variables and functions.
Work backwards, spot invariants, distrust patterns, draw pictures, cross rivers and weigh coins.
Spot misleading charts, read log scales and scatter plots, and compare fairly with rates.
Machines, lines, parabolas and exponential growth, seen as shapes.
Making the best decision under constraints: corners, costs, knapsacks and assignments.
Factoring, completing the square, the quadratic formula, Vieta and beyond.
Find the best possible without calculus: squares, AM–GM, triangles and Cauchy–Schwarz.
Inscribed angles, Thales, cyclic quadrilaterals, tangents, sectors and the power of a point.
Build geometry from two simple tools, and discover the problems they can never solve.
Fold paper to the Moon, find the rules of flat folding, and trisect angles that a compass can’t.
How artists draw depth, why parallel rails meet, and the number that survives every projection.
Ellipses, parabolas and hyperbolas: the curves of orbits, dishes and lenses.
Work, kinetic, potential and elastic energy, power, and the law nothing escapes.
Why bridges stand, rulers bend, columns buckle and arches last for millennia.
Throwing angles, spin, bounces, sprints, jumps, impacts and cycling, explained by physics.
Metabolism, blood flow, nerves, scaling, muscles, walking and the eye.
Triangles, the unit circle, waves, surveying and navigation: the mathematics of angles.
Addition, double angles, slopes, beats, proofs and equations: the relationships that tie sine and cosine together.
Curves drawn by moving points: Lissajous figures, spirographs, roses, spirals and microphone patterns.
Measure the Earth with a shadow, fly great circles, and see why every flat map lies.
Pole stars, chronometers, lighthouses, gyroscopes and GPS: how we find where we are.
Dice, coins, trees, birthdays, streaks, game shows and medical tests: reasoning about chance.
Estimate π with darts and needles, break sticks, meet friends at random, and see why the bus is always late.
Expected value, a paradox that broke it, insurance, betting, stopping, the value of information and explore versus exploit.
Dilemmas, equilibria, mixed strategies, backward induction and auctions: the mathematics of strategy.
The Nobel-winning maths of matching doctors to hospitals, designing auctions, sharing fairly and exchanging kidneys.
Elections, paradoxes, gerrymanders, seats and voting power.
The R number, herd immunity, the SIR model, endemic infections and superspreading.
Springs, pendulums, music, damping, reflection and coupled oscillators: the physics of things that repeat.
Why tsunamis cross oceans at jet speed, why waves break and line up with beaches, how swell reveals distant storms, and how much power waves carry.
Pressure waves, decibels, the Doppler effect, music, concert halls and how your ears locate sounds.
Natural frequencies, driven oscillations, wobbly bridges, radio tuning, skyscraper dampers and MRI.
Seismic waves, finding epicentres, magnitudes, Earth’s core, faults and shaking buildings.
Arrangements, selections, Pascal’s triangle, overlaps and pigeonholes: counting without listing.
Bits, bytes, hex colours, entropy, error-correcting codes, negative numbers and compression.
Logic gates, adders, memory, circuit design and multiplexers: how computers think in 0s and 1s.
Searching, sorting, growth rates, shortest paths, dynamic programming and the hardest problems in computing.
Crack ciphers with statistics, then build codes that even computers can’t break.
Winning and losing positions, the XOR trick, strategy stealing, minimax and a golden-ratio game.
Simple rules, complex behaviour: Rule 30, the Game of Life, traffic jams and Langton’s ant.
Static, Coulomb’s law, field lines, voltage, superposition and Millikan’s oil drop.
Charge, current, voltage and resistance: build circuits, light bulbs, batteries and voltage dividers.
Time constants, exponential charging, and the filters inside every speaker and phone.
Thermostats, cruise control, wobbly showers, hovering drones and balancing sticks.
Averages, spread, bell curves, percentiles, correlation and bias: making sense of data.
Why 1 is the most common first digit, why “the” rules English, and when averages lie.
Arrows you can add, stretch and multiply, and the matrices that move them.
Pixels, colour blending, Bézier curves, transformations, 3D projection and lighting.
Centripetal force, banked curves, loop-the-loops, artificial gravity, centrifuges and fairground rides.
From falling apples to orbiting moons: Newton’s universal law.
Why there are two high tides a day, why the Moon shows one face, and how a pendulum proves the Earth turns.
Why big things are round, why Saturn has rings, how moons lock into rhythm, and what asteroids can do.
Crashes, recoils and rockets: the quantity that never changes.
The rocket equation, staging, orbital manoeuvres, gravity assists, engines and re-entry.
Patterns that go on forever, and sums that (sometimes) settle down.
Solving problems in terms of smaller versions of themselves.
Mirrors, lenses, rainbows, fibre optics and polarisation: following rays of light.
Fringes, rainbows on a CD, soap-bubble colours, and the instrument that heard black holes collide.
Rainbows, halos, mirages, blue skies and coronas.
Magnification, light gathering and the ultimate limit of sharpness.
Pressure, buoyancy, flow, hydraulics and jets: why ships float and hoses spray.
Drag, terminal velocity, lift, stalls, gliding, flaps and hovering.
Temperature, gases, engines, entropy, heat pumps and compression: the physics of heat.
Balancing equations, moles, reaction rates, catalysts, equilibrium and pH.
Build molecules atom by atom: ions, shared pairs, Lewis structures, resonance and metals.
Turn molecules in 3D: electron domains, lone pairs, polarity, hybrid orbitals and molecular orbitals.
Why water boils at 100 °C, oil and water don’t mix, and how chemists pull mixtures apart.
Where reaction heat comes from, Hess’s law puzzles, entropy and free energy.
Reactions that run both ways: K and Q, ICE tables, Le Chatelier, ammonia and precipitates.
Proton swaps, weak acids, buffers that hold pH steady, indicators and an acidifying ocean.
Redox, the reactivity series, cells you can build, electrolysis, batteries and rust.
Carbon skeletons, isomer hunts, names, functional groups, rings and benzene.
Why carrots are orange and copper is blue: absorption, flames, dyes, metals, pigments and glow.
Fold a protein, pair DNA, fit an enzyme’s speed curve, and follow the energy in sugar and fat.
Conduction, convection, radiation, insulation, glowing hot objects and thermal expansion.
Why mountains are cold, where clouds begin, and what makes the wind blow.
Kilowatt-hours, fuels, sun and wind, and the physics of a warming planet.
Bridges, routes, maps, tours and small worlds: the mathematics of connections.
The secret behind 355/113, leap years, musical scales, sunflowers, gears and eclipses.
Platonic solids, Euler’s formula, volumes, cross-sections and nets.
Which shapes tile the plane, Escher’s tricks, friezes, and patterns that never repeat.
Infinite detail, fractional dimensions, the butterfly effect, and the road to chaos.
Moon phases, seasons, starlight, star distances, the H–R diagram and the expanding universe.
Finding worlds around other stars, weighing them, and asking whether anyone is out there.
High-voltage lines, AC, three-phase power, balancing supply and demand, and staying safe.
Honey, blood vessels, bacteria and clouds: the physics of sticky fluids.
Getting closer and closer: the foundation of calculus, from sequences to Archimedes’ π.
Zoom in until curves look straight, measure change at an instant, and meet e.
Add up infinitely many tiny pieces: areas, volumes, distances and the Fundamental Theorem.
How computers find roots, compute integrals, use randomness, fit curves, and sometimes get arithmetic wrong.
Equations about change: growth, cooling, populations, oscillations, phase portraits and mixing.
Predator–prey cycles, a fishing paradox, sustainable harvests, competition and age structure.
Contour maps, partial derivatives, gradients, constrained optimisation and double integrals.
Fields of arrows: flow lines, work, potentials, flux, divergence, curl and Maxwell’s equations.
How computers learn from examples: neighbours, trees, clusters, spam filters and recommendations.
Build artificial neurons, connect them into networks, and see how they learn and see.
The fastest slide, the rolling wheel, the hanging chain, soap films, and shapes of constant width.
Approximating any smooth function with polynomials, and the physics hiding in the first few terms.
Building any wave out of sines, drawing with circles, and hearing the maths of timbre.
How smooth sound becomes numbers, why wheels spin backwards on film, filters, the FFT, and how MP3s shrink music.
Magnets, electromagnets, motors, generators, particle steering and magnetic materials.
Light, radio and X-rays: one kind of wave across a vast spectrum, and how we send signals with it.
Band gaps, diodes, LEDs, solar cells, transistors and Moore’s law.
Levers, balance, rolling races, spinning skaters, flywheels and yo-yos.
Why spinning things refuse to fall, how Earth’s axis wobbles, how bikes balance and spacecraft turn.
The square root of −1, why multiplying means rotating, why every polynomial has a root, and how to design a wing.
Span, composition, inverses, eigenvectors, least squares and the SVD.
The mathematics of symmetry: from triangles to clocks, necklaces, Rubik’s cubes and physics.
How primes thin out, the patterns they make, how to test them, and famous unsolved problems.
Rubber-sheet geometry: holes, twists, knots, hairy balls and fixed points.
Program the simplest possible computer, build automata, and discover questions no computer can ever answer.
Binomial, Poisson, waiting times, collectors and records: the shapes of chance.
Coin-flip wanderings, gamblers, pollen grains, lost birds and walkers that solve equations.
Random processes with a short memory: weather, board games, coin patterns, web search and babbling text.
p-values, power, false discoveries, confidence intervals and Bayesian updating.
How trillions of molecules give temperature, entropy, heat flow and phase transitions.
Light’s speed limit, slowing clocks, shrinking rulers, starbows and E = mc².
Draw space and time together, measure the interval everyone agrees on, resolve the paradoxes and ride a rocket across the galaxy.
Gravity as curved spacetime: GPS, bending light, black holes, their orbits and their glow.
Stretching space, the Big Bang’s afterglow, dark matter, dark energy, the first minutes and the far future.
Hilbert’s Hotel, countable sets, infinities bigger than infinity, and the dust of the Cantor set.
Photons, energy levels, matter waves, tunnelling and why atoms are stable.
How quantum rules for electrons build the periodic table, explain bonding, and even make gold golden.
Left- and right-handed molecules: stereocentres, R and S, cis and trans, and mirror-image drugs.
Push electrons with curly arrows: substitution, elimination, addition, and planning a synthesis.
How chemists see molecules: light absorption, infrared, mass spectra and NMR puzzles.
How medicines are made: binding pockets, affinity, dose curves, getting into the body and dosing schedules.
Qubits, interference, entanglement, unbreakable keys and error correction.
Stimulated emission, coherent light, femtosecond pulses and measuring the Moon.
The atomic nucleus, radioactivity, binding energy, fission, fusion and radiation safety.
Quarks, leptons, forces, antimatter, colliders and the hunt for the Higgs.
Built on what learning science says works: active practice, immediate feedback, and visual intuition first.
Every lesson asks you to predict, drag or solve before it explains. Your first attempt gives the explanation a purpose.
Concrete pictures and simulations come before symbols, so the formula names something you already understand.
Instant, specific feedback on every answer. Tap “Why?” to see the reasoning, or try again.
Lessons take 5–15 minutes. Keep a daily streak and watch your progress grow.