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Math · Advanced

Numerical Methods

Most equations can't be solved with a neat formula, so computers approximate. Squeeze a root with bisection, race towards it with Newton's method, add up areas with trapezoids and parabolas, estimate π by throwing random darts, fit curves through data (and see how that can go wrong), and discover why 0.1+0.20.1 + 0.2 isn't exactly 0.30.3 on a computer, and how such tiny errors have had real consequences.

7 lessons~35 min0/7 complete