Math · Advanced · Lesson 5 of 7
Monte Carlo
Computing with random numbers
An interactive lesson with 6 steps, about 5 minutes: you predict, drag and solve, with instant feedback on every answer. It runs in your browser and needs JavaScript.
What you’ll learn
- Monte Carlo: estimate a quantity by random sampling (e.g. π from random darts).
- The error shrinks like : each extra digit costs 100× more samples.
- Its strength is high dimensions, where grids are hopeless.
Steps
- Darts at a square
- Throw the darts
- From a count
- The square-root law
- Born at Los Alamos
- Volume of a ball