Math · Advanced · Lesson 5 of 7
Who’s in the Lead?
The arcsine law and the ballot theorem
An interactive lesson with 6 steps, about 5 minutes: you predict, drag and solve, with instant feedback on every answer. It runs in your browser and needs JavaScript.
What you’ll learn
- In fair games, one player usually leads most of the time (the arcsine law).
- Reflection principle: paths touching zero match paths from the mirror-image start.
- Ballot theorem: the winner leads throughout with probability .
Steps
- A long coin-flip game
- The arcsine law
- Lopsided or even?
- Reflecting paths
- Election night
- Never level again