Math · Advanced · Lesson 1 of 7
The Drunkard’s Walk
How far do you get?
An interactive lesson with 6 steps, about 5 minutes: you predict, drag and solve, with instant feedback on every answer. It runs in your browser and needs JavaScript.
What you’ll learn
- A symmetric random walk averages 0, but typically strays √n from the start.
- Variance of the position after n steps: n.
- Ten times the distance takes a hundred times the steps.
Steps
- Eight walkers
- The square-root law
- Back to zero
- A walk in the plane
- Checking the law
- An hour of wandering