Math · Intermediate · Lesson 4 of 8
Bézier Curves
Curves from repeated lerps
An interactive lesson with 7 steps, about 6 minutes: you predict, drag and solve, with instant feedback on every answer. It runs in your browser and needs JavaScript.
What you’ll learn
- De Casteljau: lerp between control points repeatedly to get a curve point.
- Quadratic: (1 − t)²P₀ + 2t(1 − t)P₁ + t²P₂; cubic uses four points.
- The curve starts and ends at the end points and stays inside the control polygon.
Steps
- Lerp the lerps
- The midpoint
- Through the target
- Cubic Bézier curves
- Cubic midpoint
- Staying inside
- How high does it go?